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Dave Akers 14e2909833
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update to 1.21.11
2026-03-06 22:22:46 -06:00
.github/workflows initial commit 2025-09-08 16:16:04 -05:00
gradle/wrapper update to 1.21.11 2026-03-06 22:22:46 -06:00
src/main update to 1.21.11 2026-03-06 22:22:46 -06:00
.gitignore initial commit 2025-09-08 16:16:04 -05:00
build.gradle update to 1.21.11 2026-03-06 22:22:46 -06:00
gradle.properties update to 1.21.11 2026-03-06 22:22:46 -06:00
gradlew initial commit 2025-09-08 16:16:04 -05:00
gradlew.bat initial commit 2025-09-08 16:16:04 -05:00
LICENSE.txt initial commit 2025-09-08 16:16:04 -05:00
README.md fix typo 2025-10-12 09:52:24 -05:00
settings.gradle initial commit 2025-09-08 16:16:04 -05:00

ConnectedDimensions

Stacks dimensions on top of one another. If you fly up you'll go from Nether->Overworld->End. Going down goes the other direction. Players will trigger chunk loading. All other entities will teleport if the destination is already loaded.

Changed world generation to remove the bedrock from the bottom of the overworld. The nether generation has more changes, not only to remove the bedrock ceiling but also to fill the entire build range. It thins out the higher Y levels because just falling on to the nether roof was just a bit too boring.